Friday, June 21, 2024

VIRTUAL REALITY

                               VIRTUAL REALITY 


  • The term "virtual" has been used in the computer sense of "not physically existing but made to appear by software.
  • Images created by a computer that seem to envelop the viewer and appear nearly real are referred to as virtual reality. VR experiences are now in the mainstream of entertainment, healthcare, military, business, and more, and are emerging as a positive force in the world in various ways.
    TYPES OF VIRTUAL REALITY:
  •  Non-Immersive: In a non-immersive virtual reality, users can control characters or activities in a 3D world using a computer screen with keyboards, joysticks or controllers, but the environment itself is not directly interacting with the user. Non-immersive experiences, allow a user to exist within a digital space without displacing them from their physical surroundings.
  • Semi-Immersive: Semi-immersive virtual reality systems place a user in a 3D environment without incorporating any physical movement. Heavily focusing on the visual element, this type of simulation uses a computer screen and, in some cases, a headset to blend both non-immersive and fully immersive elements. 
  • Fully Immersive: Fully immersive virtual reality systems place users in a computer-generated environment that is perceived as real. Equipped with powerful computers, head-mounted displays and indicators fitted with sensors, users can interact with the environment as it occurs around them. This type of virtual reality incorporates as many senses as possible, and therefore, requires the most thorough process of data collection in comparison to other systems. 
 

HOW VIRTUAL REALITY HELPS IN TODAYS DIGITAL WORLD: 
  • It is vital for enhancing education, training, and experiences.
  • It creates immersive, interactive environments that improve learning,
    simulate real-world scenarios, and enhance empathy, ultimately advancing fields like education, healthcare, and entertainment.
  • It can help people learn new skills and face their fears in a safe environment.
  • It is used by therapists for the treatment of phobias, but today, some therapists also use it for a range of conditions.


DISADVANTAGES OF VIRTUAL REALITY:
  • High cost of equipment and technology.
  • Lack of genuine communication and social interaction.
  • Lack of adaptability and flexibility in virtual environment.
  • Potential for addiction and obsession with the virtual world.
  • Health concerns such as anxiety, eye strain, dizziness, and radiation exposure. 


Utilizing virtual reality can be beneficial, but it should be done within certain limits.







No comments:

Post a Comment

ROBOTICS

                                                            ROBOTICS The word 'robotics' has been derived from the word robot. It wa...